Chaos Teams are not noted for subtlety or originality of their game play. A simple drive up the centre of the field, maiming and injuring as many opposing players as possible, is about the limit of their game plan. They rarely, if ever, worry about minor considerations like picking up the ball and scoring touchdowns - not while there are any players left alive in the opposing team, anyway!
Qty.
|
Title
|
Cost
|
MA
|
ST
|
AG
|
AV
|
Skills & Traits
|
Progression
|
0-12 |
Beastmen |
60,000gp |
6 |
3 |
3 |
8 |
Horns |
Gen, Str, Phys |
0-4 |
Chaos Warriors |
100,000gp |
5 |
4 |
3 |
9 |
None |
Gen, Str, Phys |
Re-Rolls: 70,000gp each.
Allies: Minotaur, Ogre, Troll.
Secret Weapons: None.
Special Rules: None. |