Lizardmen

Amazons
Chaos
Chaos Dwarf
Dark Elf
Dwarf
Goblin
Halfling
High Elf
Human
Lizardmen
Norse
Orcs
Skaven
Undead
Wood Elf

« ? BB Ring »

Providing an odd blend of dexterity and strength, the Lustrian team can almost last the distance against a power team such as Chaos, while remaining able to pull off the running plays of the Skaven.

Qty.

Title

Cost

MA

ST

AG

AV

Skills & Traits

Progression

0-12 Skinks 60,000gp 8 2 3 7 Dodge, Stunty Ag
0-6 Saurus 80,000gp 6 4 1 9 None Gen, Str

Re-Rolls: 60,000gp each.
Allies: Kroxigor.
Star Players: Silibili.
Special Rules: Skinks are just a bit too small to throw the ball very well, and so must increase the range by one category when they make a pass.  In addition, the little guys tend to break rather easily, which is represented by allowing the opposing coach to add +1 to the dice roll whenever he makes an Injury roll for a Skink, in addition to any other modifiers that might apply..

 

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