Human

Amazons
Chaos
Chaos Dwarf
Dark Elf
Dwarf
Goblin
Halfling
High Elf
Human
Lizardmen
Norse
Orcs
Skaven
Undead
Wood Elf

« ? BB Ring »

Although Human teams do not have the individual strengths or outstanding abilities available to other races, they do not suffer from any outstanding weaknesses either.   This makes Human teams extremely flexible, equally at home running the ball, passing it, or ignoring it and pounding the opposition into the turf instead!

Qty.

Position

Cost

MA

ST

AG

AV

Skills

Advancement

0-12 Linemen (L) 50,000gp 6 3 3 8 None Gen, Weapon
0-2 Throwers (P) 70,000gp 6 3 3 8 Pass, Sure Hands Gen, Pass
0-4 Catchers (P) 70,000gp 8 2 3 7 Catch, Dodge Gen, Ag
0-4 Blitzers (P) 90,000gp 7 3 3 8 Block Gen, Str

Re-Rolls: 50,000gp each.
Allies: Amazons, Dwarf, Halfling, High Elf, Norse, Ogre, Wood Elf.
Secret Weapons: Chainsaw, Blunderbuss, Poison-Dagger, Ball & Chain, Death Roller.
Special Rules: None.

 

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