Dark Elves are generally quite superb Blood Bowl players, combining agility and quite
amazing athletic ability with low cunning and an evil temperament. Although best
suited to the throwing game, sheer spite makes the Dark Elves enjoy the running game,
especially when a side throws up a remarkable blitzer like Jeremiah Kool.
Qty.
|
Position
|
Cost
|
MA
|
ST
|
AG
|
AV
|
Skills
|
Advancement
|
0-12 |
Linemen |
70,000gp |
6 |
3 |
4 |
8 |
None |
Gen, Ag, Weapon |
0-2 |
Throwers |
90,000gp |
6 |
3 |
4 |
8 |
Pass |
Gen, Ag, Pass |
0-4 |
Blitzers |
100,000gp |
7 |
3 |
4 |
8 |
Block |
Gen, Ag |
0-2 |
Witch Elves |
110,000gp |
7 |
3 |
4 |
7 |
Dodge, Jump Up, Frenzy |
Gen, Ag |
Re-Rolls: 60,000gp each.
Allies: None.
Star Players: Horkon Heartripper.
Special Rules: None. |